I hope this hasn't been posted yet.
It's a really amazing computer generated woman. She looks very realistic, not perfect but it's definitely getting there. Her movements are extremely realistic. Here's the story.
Here's the youtube video.
Extraordinarily lifelike characters are to begin appearing in films and computer games thanks to a new type of animation technology.
Emily - the woman in the above animation - was produced using a new modelling technology that enables the most minute details of a facial expression to be captured and recreated.
She is considered to be one of the first animations to have overleapt a long-standing barrier known as 'uncanny valley' - which refers to the perception that animation looks less realistic as it approaches human likeness.
Researchers at a Californian company which makes computer-generated imagery for Hollywood films started with a video of an employee talking. They then broke down down the facial movements down into dozens of smaller movements, each of which was given a 'control system'.
Make 3D images with your own camera
The team at Image Metrics - which produced the animation for the Grand Theft Auto computer game - then recreated the gestures, movement by movement, in a model. The aim was to overcome the traditional difficulties of animating a human face, for instance that the skin looks too shiny, or that the movements are too symmetrical.
I'm looking forward to virtual reality.
Edited by hrc579, 30 September 2008 - 02:15 AM.