Just for fun I've decided to show one of my recently played tournament games with some annotation. The game moves should be pretty straightforward to understand (If you know how to play, of course). So here it is:

This game was the second round of an open tournament which I finished 4th in. I had the black pieces.
1. d4 Nf6
2. c4 e6
3. Nc3 Bb4
4. Qc2 O-O
5. a3

This opening is called the classical variation of the Nimzo-Indian defence where white tries to play for a more solid pawn structure and recaptures the bishop with the queen after black captures the knight in order to not mess up his pawn formation. White tries to press for an e4 thrust while black enjoys fast development and a very solid position.
5. ... Bxc3
6. bxc3 c5

The whole point of the classical variation is to recapture the bishop with the queen to not mess up his pawn structure, however my opponent tried something different. c5 was played to make sure those weak doubled pawns can't move.
7. Nf3 b6
8. Bg5 h6
9. Bh4 Ba6
10. e4 d6
11. e5 dxe5
12. dxe5 g5

White now tries for a kingside expantion after opening up the g file to my king, however black has defensive resources and now white has destroyed his center and further weakened the now isolated doubled pawns.
13. exf6 gxh4
14. Nxh4 Qxf6
15. Nf3 Nc6
16. Bd3 Na5
17. Nd2 Qg7
18. O-O Bb7
19. Be4

Now one of the weakened pawns must fall. The mate threat at g2 could have been defended by pushing the f2 pawn up one square, and then white could have placed his knight at e4. It's true that you shouldn't push pawns around your king, but in this case the king would have been more safe. After 19. ... Bxe4, either recapture will result in the hanging of one of the c pawns.
19. ... Bxe4
20. Nxe4 Nxc4
21. Qb3 Ne5
22. c4 Rad8
23. Rad1 Nc6
24. Ng3 Rxd1
25. Rxd1 Nd4
26. Qd3 f5

Blacks plan now becomes clear. Black wants to trade off material and trade down pieces into a favorable endgame being a pawn to the good.
27. Re1 e5
28. Ne2 e4
29. Qg3 Rd8
30. Kf1 Nxe2
31. Rxe2 Rd1+
32. Re1 Rxe1+
33. Kxe1 Qxg3
34. hxg3 Kg7
35. Ke2 Kf6
36. Ke3

Now the king and pawn endgame has been reached and black is still up a healthy pawn. Black just has to expand on the queenside with the pawn majority and stop white expansion on the kingside.
36. ... Ke5
37. f3 a6
38. f4+ Kd6
This move was a mistake. I was hoping to help my pawn advancement on the queenside, but that plan proves too slow as white can push ahead on the kingside. Ke6 would have been better.
39. g4 Ke6
40. gxf5 Kxf5
41. g3 b5
42. cxb5 axb5
43. g4+ Kxg4
44. Kxe4 c4
45. f5 c3
46. f6 c2
47. f7 c1=Q
48. f8=Q

My mistake proves costly because now we both queen the pawns simultaneously instead of my pawn being a tempo ahead. However, I'm still up a pawn and my passed h pawn is passed and will soon prove decisive.
48. ... Qe1+
49. Kd4 Qd2+
50. Kc5 Qg5+
51. Kb6 h5
52. Qb4+ Qf4
53. Qxb5 Qb8+

Now I can safely trade off the remaining queens and run my h pawn up the board now being a safe tempo ahead.
54. Kc5 Qxb5
55. Kxb5 h4
56. a5 h3
57. a4 h2
58. a3 h1=Q
59. a2 Qa8

And here, having nothing better to do, White resigned in a hopeless position. So, this wasn't the most flashy game I've ever played, just a solid win which I enjoyed. We both made mistakes (probably many many more than I even know about) but in the end I took it down! Hope you enjoyed the game and if anyone else has a game or experience they want to share feel free to do so.














