Nice articles.
I like this guy:
"We're like a stock exchange. You can buy and sell with us," says Alan Qiu, a founder of the Shanghai-based Ucdao.com. "We farm out the different jobs. Some people say, 'I want to get from Level 1 to 60,' so we find someone to do that."
And I hate this guy:
"We know that such business exists, and we are against it," says Guolong Jin, a spokesman for N-Sina, a Chinese joint venture with NC Soft, the Korean creator of Lineage, one of the most popular online games. "Playing games should be fun and entertaining. It's not a way to trade and make money."
Game developers should embrace the whole idea, not be against it. That's foolish. And "virtual sweatshops" my ass -- these kids are making money playing games, which is a hell of a lot better than the alternatives.
I also agree with the Second Life guy when he sees virtual words becoming more and more important. I know many older folks don't see it that way because they can't envision what future virtual realities will look like. My dad, for example, thinks people who spend their time online should spend it in the real world instead -- and I agree that at the moment, there's no game out there that can match the real world in any way, but that's going to change. But he's too stuck in the present to see that.