At the time of me writing this, it appears that the GPU clients now have slightly more than half the amount of total TFLOPS that all the Playstations combined have. (718 vs 1408) They are also about 4 times as efficient as Playstations at TFLOPS produced per machine.
(Edit: They overtook the total amount produced by Playstations, with far fewer clients)
Currently the total GPU clients have about 3.6 times the amount of power of the regular Windows clients while only having about 3.1% of the clients of the regular Windows clients. (in other words, one average GPU client does the work of approximately 100 regular Windows clients, give or take)
With the added point values given to GPU clients (to encourage their use), as well as the increased speed at which they are able to complete work units, I think our team should be encouraging as many users to use GPU clients as possible.
Edited by Live Forever, 13 August 2008 - 07:13 AM.